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Alquem que manja criar arquivos .DLL

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Alquem que manja criar arquivos .DLL Empty Alquem que manja criar arquivos .DLL

Mensagem por capoeiraswat Dom 7 Set 2014 - 2:02

Eae galera blz???? To precisando de uma ajuda varios metins private estao excluido hackers com extenssao .py da um LOG na tela e logo deleta o arquivo!! se souberem como burlar isso agradeço!! caso nao saiba... eu consigo injetar arquivos dll se alguem poder me ajudar to com este hacker do alquimista e gostaria de por ele para usar como arquivo .dll Alguem transforma ele em dll ou me ensina? desde ja agradeço vlwww

# Copyright: Padmak, http://padmak.de
# Do not redistribute
# You are allowed to take the code, but you must give credits to either Padmak or http://padmak.de
import app
import ui
import player
import chr
import chat
import chrmgr
import time
import skill
import nonplayer
import net
import snd
import item
import math
import miniMap
import uiminimap
import background
import exception
import uiCommon
import grp
import os
import shop
import serverInfo
import game
import chat
import event
class InventoryManagerDialog(ui.ScriptWindow):
Gui = []
type = 0
def __init__(self):
self.Gui = []
ui.ScriptWindow.__init__(self)
self.AddGui()
self.OldRecv = game.GameWindow.OpenQuestWindow
self.InstallQuestWindowHook()

self.hand_in = 0
self.hand_time = 0.
self.old_time_stamp = 0.
self.hand_in_slots = []

def __del__(self):
self.UnHookQuestWindow()
self.Gui[0].Hide()
ui.ScriptWindow.__del__(self)

def AddGui(self):
Gui = [
[[ui.ThinBoard, ""], [278, 340], [0,0], [["SetCenterPosition", [""]]], ["movable", "float"]],
[[ui.Button, 0], [0, 0], [250, 5], [['SetUpVisual', ["d:/ymir work/ui/public/close_button_01.sub"]],['SetOverVisual', ["d:/ymir work/ui/public/close_button_02.sub"]], ['SetDownVisual', ["d:/ymir work/ui/public/close_button_03.sub"]], ['SetToolTipText', ["Close", 0, - 23]], ['SetEvent', [lambda : self.__del__()]]], []],
[[ui.SlotBar, 0], [255, 225], [10, 35], [], []],
[[ui.ListBoxEx, 0], [0, 0], [15, 50], [["SetViewItemCount", [10]]], []],
[[ui.ScrollBar, 0], [0, 0], [245, 40], [["SetScrollBarSize", [220]]], []],
[[ui.TextLine, 0], [0, 0], [85, 5], [["SetDefaultFontName", [""]], ["SetText", ["Energy-Bot by Padmak"]], ["SetFontColor", [0.4, 0.7, 1.0]]], []],
[[ui.TextLine, 0], [0, 0], [10, 37], [["SetDefaultFontName", [""]], ["SetText", [" ID: Name:"]], ["SetFontColor", [0.2, 0.2, 1.0]]], []],
[[ui.Button, 0], [0, 0], [220, 3], [['SetUpVisual', ["d:/ymir work/ui/game/guild/refresh_button_01.sub"]],['SetOverVisual', ["d:/ymir work/ui/game/guild/refresh_button_02.sub"]], ['SetDownVisual', ["d:/ymir work/ui/game/guild/refresh_button_03.sub"]], ['SetToolTipText', ["Refresh", 0, - 23]], ['SetEvent', [lambda : self.UpdateFileList()]]], []],
[[ui.Button, 0], [0, 0], [10, 265], [['SetUpVisual', ["d:/ymir work/ui/public/Large_button_01.sub"]],['SetOverVisual', ["d:/ymir work/ui/public/Large_button_02.sub"]], ['SetDownVisual', ["d:/ymir work/ui/public/Large_button_03.sub"]], ["SetText", ["Hand in"]], ['SetToolTipText', ["Hand in selected Item to produce splitters"]], ['SetEvent', [lambda : self.HandInSingleItem()]]], []],
[[ui.Button, 0], [0, 0], [95, 265], [['SetUpVisual', ["d:/ymir work/ui/public/Large_button_01.sub"]],['SetOverVisual', ["d:/ymir work/ui/public/Large_button_02.sub"]], ['SetDownVisual', ["d:/ymir work/ui/public/Large_button_03.sub"]], ["SetText", ["Buy selected"]], ['SetToolTipText', ["Fill the inventory with the selected item"]], ['SetEvent', [lambda : self.RefillInventory()]]], []],
[[ui.Button, 0], [0, 0], [180, 265], [['SetUpVisual', ["d:/ymir work/ui/public/Large_button_01.sub"]],['SetOverVisual', ["d:/ymir work/ui/public/Large_button_02.sub"]], ['SetDownVisual', ["d:/ymir work/ui/public/Large_button_03.sub"]], ["SetText", ["Hand in all"]], ['SetToolTipText', ["Hand in all Items to produce splitters"]], ['SetEvent', [lambda : self.HandInAllItems()]]], []],

[[ui.TextLine, 0], [0, 0], [10, 290], [["SetDefaultFontName", [""]], ["SetText", ["String to enter:"]], ["SetFontColor", [1, 1.0, 1.0]]], []],
[[ui.SlotBar, 0], [150, 17], [85, 288], [], []],
[[ui.EditLine, 0], [150, 17], [89, 291], [["SetMax", [20]], ["SetFocus", [""]]], []],

[[ui.TextLine, 0], [0, 0], [10, 310], [["SetDefaultFontName", [""]], ["SetText", ["Pause between:"]], ["SetFontColor", [1, 1.0, 1.0]]], []],
[[ui.SlotBar, 0], [150, 17], [85, 308], [], []],
[[ui.EditLine, 0], [150, 17], [89, 311], [["SetMax", [20]]], []],
]
GuiParser(Gui, self.Gui)
self.Gui[3].SetScrollBar(self.Gui[4])
self.UpdateFileList()

def RefillInventory(self):
ItemIndex = self.Gui[3].GetSelectedItem()
if ItemIndex:
pass
else:
chat.AppendChat(chat.CHAT_TYPE_INFO, "No item selected!")
return
SelectedItem = ItemIndex.GetText().split(" ")
if shop.IsOpen():
for EachShopSlot in xrange(shop.SHOP_SLOT_COUNT):
ShopItemValue = shop.GetItemID(EachShopSlot)
if ShopItemValue == int(SelectedItem[1]):
for i in xrange(89):
net.SendShopBuyPacket(EachShopSlot)

def HandInSingleItem(self):
if player.GetTargetVID() == 0:
chat.AppendChat(chat.CHAT_TYPE_INFO, "No NPC selected")
return

ItemIndex = self.Gui[3].GetSelectedItem()
if ItemIndex:
pass
else:
chat.AppendChat(chat.CHAT_TYPE_INFO, "No item selected!")
return
SelectedItem = ItemIndex.GetText().split(" ")
self.HandInItem(int(SelectedItem[0]))

def HandInAllItems(self):
if self.hand_in == 1:
return

if player.GetTargetVID() == 0:
chat.AppendChat(chat.CHAT_TYPE_INFO, "No NPC selected")
return

ItemIndex = self.Gui[3].GetSelectedItem()
if ItemIndex:
pass
else:
chat.AppendChat(chat.CHAT_TYPE_INFO, "Kein Item ausgewählt!")
return
try:
SearchedName = ItemIndex.GetText().split(" ")[2].split("+")[0]
except:
SearchedName = ItemIndex.GetText().split(" ")[2]

for Slot in xrange(0, 90):
ItemValue = player.GetItemIndex(Slot)
try:
ItemName = item.GetItemName(item.SelectItem(ItemValue)).split("+")[0]
except:
ItemName = item.GetItemName(item.SelectItem(ItemValue))
if ItemName == SearchedName:
self.hand_in_slots.append(Slot)
if self.Gui[16].GetText() != "":
self.hand_time = float(self.Gui[16].GetText())
else:
self.hand_time = 1.
self.old_time_stamp = app.GetTime() - self.hand_time
self.hand_in = 1

def HandInItem(self, slot):
net.SendGiveItemPacket(player.GetTargetVID(), slot, 1)
event.SelectAnswer(1, 0)
if self.Gui[13].GetText() != "":
net.SendQuestInputStringPacket(self.Gui[13].GetText())
event.SelectAnswer(1, 0)

def OnUpdate(self):
if self.hand_in == 1:
if app.GetTime() - self.old_time_stamp > self.hand_time:
if len(self.hand_in_slots) > 0:
slot = self.hand_in_slots.pop()
self.HandInItem(slot)
self.old_time_stamp = app.GetTime()
else:
self.hand_in = 0

def UpdateFileList(self):
self.Gui[3].RemoveAllItems()
for i in xrange(90):
ItemIndex = player.GetItemIndex(i)
if ItemIndex != 0:
item.SelectItem(ItemIndex)
item.GetItemName(ItemIndex)
ItemName = item.GetItemName()
self.Gui[3].AppendItem(Item(str(i) + " " + str(ItemIndex) + " " + ItemName))

def UpgradeSingleItem(self):
ItemIndex = self.Gui[3].GetSelectedItem()
if ItemIndex:
pass
else:
chat.AppendChat(chat.CHAT_TYPE_INFO, "Kein Item ausgewählt!")
return
SelectedItem = ItemIndex.GetText().split(" ")
Count = int(self.Gui[16].GetText())
self.UpgradeItem(int(SelectedItem[0]), int(Count))

def HookedQuestWindow(self, skin, idx):
pass
def InstallQuestWindowHook(self):
game.GameWindow.OpenQuestWindow = self.HookedQuestWindow
chat.AppendChat(1, "Quest Window wurde erfolgreich gehooked.")

def UnHookQuestWindow(self):
game.GameWindow.OpenQuestWindow = self.OldRecv
chat.AppendChat(1, "Quest Window Hook wurde entfernt.")


class Item(ui.ListBoxEx.Item):
def __init__(self, fileName):
ui.ListBoxEx.Item.__init__(self)
self.canLoad=0
self.text=fileName
self.textLine=self.__CreateTextLine(fileName)

def __del__(self):
ui.ListBoxEx.Item.__del__(self)

def GetText(self):
return self.text

def SetSize(self, width, height):
ui.ListBoxEx.Item.SetSize(self, 6*len(self.textLine.GetText()) + 4, height)

def __CreateTextLine(self, fileName):
textLine=ui.TextLine()
textLine.SetParent(self)
textLine.SetPosition(0, 0)
textLine.SetText(fileName)
textLine.Show()
return textLine

def GuiParser(guiobjects, list):
#[Type, Parentindex],[Sizex, Sizey], [Posx, Posy], [commands], [flags]
for object in guiobjects:
Object = object[0][0]()
if object[0][1] != "":
Object.SetParent(list[object[0][1]])
if object[1][0] + object[1][1] != 0:
Object.SetSize(object[1][0], object[1][1])
if object[2][0] + object[2][1] != 0:
Object.SetPosition(object[2][0], object[2][1])

for command in object[3]:
cmd = command[0]
attr = getattr(Object,cmd)
if callable(attr):
argument = command[1]
lenght = len(argument)
if lenght == 1:
if argument[0] == "":
attr()
else:
attr(argument[0])
elif lenght == 2:
attr(argument[0], argument[1])
elif lenght == 3:
attr(argument[0], argument[1], argument[2])
elif lenght == 4:
attr(argument[0], argument[1], argument[2], argument[3])
for flag in object[4]:
Object.AddFlag(str(flag))
Object.Show()

list.append(Object)

a = InventoryManagerDialog()
a.Show()
capoeiraswat
capoeiraswat
™Level 2™
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